Functions Documentation |
|
Name |
objMakeParalyzed |
Syntax |
(objMakeParalyzed spaceObject number) |
Argument List |
spaceObject: The space object you want to paralyze.
number: How many ticks you want the space object to be paralyzed. |
Returns |
condition: True if successful. |
Category |
spaceobject, repair/damage
|
Description |
Paralyzes a given space object for a given time. |
Example |
(objMakeParalyzed gplayership 100)
Paralyzes the player ship for one hundred ticks. |
Comment |
Useful as a punishment or a alternative weapon. |