Functions Documentation
View Function Edit Function
Name objMakeParalyzed
Syntax (objMakeParalyzed spaceObject number)
Argument List spaceObject: The space object you want to paralyze.
number: How many ticks you want the space object to be paralyzed.
Returns condition: True if successful.
Category spaceobject, repair/damage
Description Paralyzes a given space object for a given time.
Example
(objMakeParalyzed gplayership 100)

Paralyzes the player ship for one hundred ticks.
Comment Useful as a punishment or a alternative weapon.