Functions Documentation |
|
Name |
objRemoveItem |
Syntax |
(objRemoveItem spaceObject itemStruct [number]) |
Argument List |
spaceObject: The space object you want to remove an item from.
itemStruct: The item you want to remove from the object.
[number]: The optional number of items you want to remove. |
Returns |
condition: True if successful. |
Category |
spaceobject, item
|
Description |
Removes the number of items (defaults to whatever is in the itemStruct) from the space object. |
Example |
(objRemoveItem gPlayerShip (itmCreate &itLongzhuSphere; 1))
Removes a Longzhu Sphere from the player ship and returns if it could do it. |
Comment |
Very useful function for removing used up items or faking a switchable item. |