Functions Documentation |
|
Name |
objGetOverlayPos |
Syntax |
(objGetOverlayPos sObj overlayID) -> vector |
Argument List |
sObj: spaceOjbect the overlay is on
overlayID: the overlay to get the position of |
Returns |
vector: the position (relative to the spaceobject?) |
Category |
overlay
|
Description |
Returnst he position of the overlay, as set in objAddOverlay. |
Example |
From EncountersVol01.xml
; Do damage
(setq result (objDamage
  gSource
  &vtPteravoreBite;
  '("pteravores" 0x40)
  (objGetOverlayPos gSource aOverlayID)
))
Damages hosts ship's armor segment which corresponds to the position of the overlay. |
Comment |
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