Functions Documentation
View Function Edit Function
Name objClearShowAsDestination
Syntax (objClearShowAsDestination obj)
Argument List obj:spaceobject you want to clear from being the current destination
Returns boolean: true/nil depending on success
Category spaceobject
Description you can use objSetShowAsDestination to mark an object as the players current destination (with optional distance and bearing). Use this fuction to clear that destination.
Example taken from &stHereticControlCenter;
; Clear the destination target
(objClearShowAsDestination (objGetObjRefData gSource "target"))
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