Functions Documentation |
|
Name |
objClearShowAsDestination |
Syntax |
(objClearShowAsDestination obj) |
Argument List |
obj:spaceobject you want to clear from being the current destination |
Returns |
boolean: true/nil depending on success |
Category |
spaceobject
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Description |
you can use objSetShowAsDestination to mark an object as the players current destination (with optional distance and bearing). Use this fuction to clear that destination. |
Example |
taken from &stHereticControlCenter;
; Clear the destination target
(objClearShowAsDestination (objGetObjRefData gSource "target"))
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Comment |
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