Functions Documentation |
|
Name |
objMatches |
Syntax |
(objMatches obj source filter) -> True/Nil |
Argument List |
obj: object to check against criteria
source: object to use as source in criteria
filter: criteria to match against |
Returns |
Boolean: True or nil depending upon if the spaceobject matches |
Category |
spaceobject
|
Description |
Used to check if an spaceobject matches with the criteria.
The source object is the one used as the base of the criteria |
Example |
(objMatches (objGetTarget gPlayerShip) (objGetTarget gPlayerShip) "sE")
checks if the current target of the playership is a ship and an enemy (note, there are easier ways of doing this) |
Comment |
For a list of criteria see the wiki:
http://wiki.neurohack.com/transcendence/wiki/functions/legend#object_criteria |