Functions Documentation | |
Name | objSetItemCharges |
Syntax | (objSetItemCharges obj item charges [count]) -> itemStruct |
Argument List | obj: the spaceobject that has the item item: the item to set charges charges: how many charges you want to set [count]: the amount of items in the stack to set charges on |
Returns | ItemStruct: the new item |
Category | spaceobject, item |
Description | Used by the NM900 missile pod to reload |
Example |
Taken from &itNM900MissilePod;
<Events> <Reload> ; Reloads the pod with missiles (objSetItemCharges gSource gItem 36) </Reload> </Events> |
Comment |
22 visitors online |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Mod of the Month (March '24) |
Featured Mods (random) |
SFItemGraphics LT |
Worst Case Scenario |
Quality Mods (random) |
Ore scanners |
Uncharted |
Balanced Mods (random) |
Brigand Playership |
F.F.A.S. (Friendly Fire Avoidance System) for Autons |