Functions Documentation
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Name shpSetPlayerWingman
Syntax (shpSetPlayerWingman ship [isWingman]) -> True/Nil
Argument List ship: the ship to set as a player wingman
[isWingman]: unsure
Returns Boolean: true or nil depending upon success
Category spaceobject, ship
Description Used to set ships as wingmen.
Example Taken from &baStdWingmanBase;
<OrderJoinPlayer>
(block Nil
(shpSetPlayerWingman gSource)
(objSetGlobalData gSource "status" 'joined)
)
</OrderJoinPlayer>
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