Functions Documentation
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Name sysCalcTravelDistance
Syntax (sysCalcTravelDistance speed time) -> distance in light-seconds
Argument List speed: the speed of the ship
time: the time travelled
Returns number: the distance in light-seconds
Category system
Description Used to get travel distance in code. It calculates how far could be traveled in the given time with the given speed.
Example taken from intComputeRandomEncounterCourse
; Interception point is wherever the player will be in 100 ticks
(setq interceptPos 
(sysVectorPolarOffset theTarget (sysVectorAngle (objGetVel theTarget))
(sysCalcTravelDistance (objGetVel theTarget) 100)
)
)
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