Functions Documentation |
|
Name |
objAddRandomItems |
Syntax |
(objAddRandomItems obj table count) -> True/Nil |
Argument List |
obj: The spaceObject that you want to add the items to.
table: The itemTable UNID where you want to get the items from.
count: The number of times the itemtable is called. |
Returns |
boolean: True if successful, else Nil. |
Category |
spaceobject, random, item
|
Description |
Adds items to the space object according to the itemTable number of times. |
Example |
(objAddRandomItems gplayership &trMinorItem6; 3)
Adds three random items to the gplayership according to the table &trMinorItem6; |
Comment |
Very helpful function for adding random items to a space object from code. |