Advanced Ship Yard | |
Advanced Ship Yard is used to change player ships. Presently changes only between the three starting ship. The Ship yard got its own SHIELD for protection which is activated through the station. The Ship yard can be created by the player using Shipyard create tool. Graphic: devlnk6 |
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Categories |
Ship (Player), Usable, Station, Ship (Friendly), Shield, Misc, Devices |
Author | creator |
Rating | 3 1 |
Added (Last modified) | 02.02.2012 (02.02.2012) |
Game Version | 1.07a |
Filesize | 426.42 KB |
Downloads | 2526 |
Download |
In later versions I'll override some station code so the Ship yard is available in all systems.
Will also be adding more ship class to change.
Nice graphics! Maybe you could combine this mod with PM's playership drones to get more ships? (I just don't want you to do the same work that someone else has already done.)
why dont you add compatibility to pm's playerdrones, that way people can use his ship packs for you mod
Please credit dvelnk6 for the graphics.
I mistakenly hit the wrong vote: my mouse had issues: new mouse : and an apology :) thank you for this work.
You don't have to override any station to put on the main game adventure, just put "locationCriteria = +lifeZone,+planet, +icePlanet, +asteroid, +void" or whatever place you want to the Advanced shipyard shows up, you can check the codes from my PunkGeek Mod: http://xelerus.de/index.php?s=mod&id=1039
Or any other station on the game's DataBase...
great idea allways wanted something like this!
Could you change the mod so that your old ship is erased after you switch no another?
I also found a bug: I can switch ship even if i have not enough money, i don`t lose any credits
Code(this 'll PROBABLY work) for your station:
unique= "inSystem"
attributes="friendly,envAir,envEarth,envFire,envWater,populated,Commonwealth,independent, corporate"
levelFrequency= "*"
locationCriteria="*"
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