Expanded Systems v1.0 View Mod
The purpose of this mod is to add greater variety to the planets and systems. It adds more than 50 new planet/moon types, over 500 image variants for planets/moons, several new star types (including several variants of brown dwarves), more than 10 new Hydrogen Giant variants, 4 new Ringed Hydrogen Giant variants, 7 new Methane Giant variants, 10 Ringed Methane Giant variants, more than 30 new Rocky asteroid variants (including my Rotating Rocky Asteroid), 3 new asteroid types (merely for variety, they add no new types of ore), and more than 80 asteroid variants. Additionally, I have added 7 new custom systems, including the incredibly large and complex double-binary system called Cyrannus.
Make sure you read the included ReadMe file before installing, as this mod will likely conflict with other mods. You will also need to download the four resource packs which can be found here on Xelerus.
Categories Systems and Topology
Author Keedo420
Rating 2   0
Added (Last modified) 19.06.2014 (27.06.2014)
Game Version 1.08fa
Filesize 115.03 KB
Downloads 1486
Download Download
Peter 20.06.2014 11:12

Looks really good!

Keedo420 21.06.2014 20:48

Thanks! :)

Peter 23.06.2014 07:09

To use the new systems do you have to load another adventure or will they automatically come with Domainia and Oracus?

Keedo420 27.06.2014 02:06

Re-Uploaded at 39 downloads. Fixed a problem that was preventing the new planets from showing up in systems like Eridani or St. Katherine's. Installation instructions have changed.

@Peter: The new planets/systems should show up in the vanilla adventure, but since this mod overwrites the HumanSpaceMap, so it will probably conflict with other adventures. Check out the ReadMe for potential conflicts.

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