Functions Documentation |
|
Name |
scrEnableAction |
Syntax |
(scrEnableAction screen action enabled) -> success |
Argument List |
screen: The screen where you want to enable or disable an action.
action: The string action ID or number (zero is top) of the action.
enabled: If Nil disables the action otherwise enables the action. |
Returns |
success: True if successful. |
Category |
screen
|
Description |
Enables or disables actions on the screen. A disabled action looks grayed out and can not be selected. |
Example |
(scrEnableAction gScreen 0 Nil)
Disables the top action on the calling screen.
(scrEnableAction gscreen 'myNewAction true)
Enables the action from the scrAddAction example. |
Comment |
Basic screen function that allows you to control what the player can and can not select.
Acility to use a string action ID added in 1.04. |