Functions Documentation
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Name sovSetDisposition
Syntax (sovSetDisposition sovUNID1 sovUNID2 disposition)
Argument List sovUNID1: The UNID of the sovereign to change disposition of.
sovUNID2: The UNID of the sovereign to change disposition towards
disposition: (string) the first sovereigns disposition towards the other
Returns condition: True if successful, Nil otherwise.
Category sovereign, ai
Description Sets the disposition of the first sovereign to the second sovereign.
Valid dispositions are "enemy", "neutral" and "friend"
Example
(sovSetDisposition &svCSCAntarctica; &svPlayer; 0)


Makes things controlled by the Antarctica sovereign attack the player.
Comment Interesting function allowing you to change how different groups of space objects act toward each other.