Functions Documentation |
|
Name |
sysStopTime |
Syntax |
(sysStopTime number spaceObject) |
Argument List |
number: How many ticks you want to stop time for.
spaceObject: A space object that you want immune from the time stop. Can be any spaceobject. (can not be Nil) |
Returns |
condition: True if successful, Nil otherwise. |
Category |
time, system
|
Description |
Stops time for the game except for the given spaceObject.
Please not that the function stops time for any timers, even if placed on the spaceObject that you want to be immune.
-1 stops time permanently |
Example |
(sysStopTime 500 gplayership)
Stops time for everything except for the player. |
Comment |
Used with the Gem of Contrition. |