Functions Documentation
View Function Edit Function
Name plyChangeShip
Syntax (plyChangeShip player newShip) -> True/Nil
Argument List player: this will usually be gPlayer
newShip: the space object to transfer to
Returns True or Nil depending on the success of the transfer
Category spaceobject, ship
Description This function allows you to switch the playership. You have to take care of transferring items yourself.
Example
Comment All data set by objSetData is cleared from the target ship. The original player ship's data is moved to the new ship, and the prior player ship's data is also cleared.