Functions Documentation | |
Name | gamSetCrawlImage |
Syntax | (gamSetCrawlImage imageUNID) -> True/Nil |
Argument List | imageUNID: the UNID of the image that needs to be drawn in the prologue. |
Returns | Boolean: true or Nil depending upon success |
Category | prologue |
Description | Allows the drawing of an image in the prologue (the image and text that appearss once you start a new game) |
Example |
From &adPart1Desc; (gamSetCrawlImage &rsProlog1;) |
Comment |
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