Functions Documentation | |
Name | objFireItemEvent |
Syntax | (objFireItemEvent obj item event) -> result of event |
Argument List | obj: the spaceobject the event is to be invoked on item: the item that has the event event: event identifier |
Returns | result of event |
Category | spaceobject, events |
Description | used to call events off of items. |
Example |
taken from &itQianlongArchcannon; (objFireItemEvent gSource gItem "Recharge") recharges the Quialong on an AI playership |
Comment |
30 visitors online |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Guest |
Mod of the Month (March '24) |
Featured Mods (random) |
ODM Civilian Crafts |
Northwind Equipment Pack for 1.0 |
Quality Mods (random) |
Light Carrier Playership |
Micro Factory Module |
Balanced Mods (random) |
Molotok-class heavy gunship |
Item repair framework |